Wow, this was a really unique game. I enjoyed the variety of tasks and conversations. The art had a lot of character and emotion. The only thing I would've preferred is clean language and the option to fast forward to choices.
(I played the version 1.1.2-win; no idea what’s new in 1.1.3-win which’d come out in the meanwhile)
Absolutely beautiful game. Stunning art, and I don’t mean the museum pieces! The humour is just up my alley, too. I really love the options right at the start. I couldn’t finish it as the constraints of time and how much you can do stress me out, but that’s a me thing.
The game runs well enough on Linux via WINE, with at least one text rendering issue (the ə renders properly in dialogue, but in History appears as a “tofu” character - an X in a box). Having encountered font problems with games run in WINE before, I suspect that’s the reason. Ren’Py can easily export for Linux and Mac as well, with no configuration needed, and I’m sure these download options would be appreciated.
It’s also a bit confusing when checking History at that one painting at night - you can’t tell who said what. I think you can add character portraits to History somehow? Or just naming different characters differently could be helpful.
All in all, a wonderful game with great writing. I’ll definitely give it another try later.
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Wow, this was a really unique game. I enjoyed the variety of tasks and conversations. The art had a lot of character and emotion. The only thing I would've preferred is clean language and the option to fast forward to choices.
funny little visual novel with an interesting and well-researched topic/concept. the perfect length. charming, will play again :)
(I played the version 1.1.2-win; no idea what’s new in 1.1.3-win which’d come out in the meanwhile)
Absolutely beautiful game. Stunning art, and I don’t mean the museum pieces! The humour is just up my alley, too. I really love the options right at the start. I couldn’t finish it as the constraints of time and how much you can do stress me out, but that’s a me thing.
The game runs well enough on Linux via WINE, with at least one text rendering issue (the ə renders properly in dialogue, but in History appears as a “tofu” character - an X in a box). Having encountered font problems with games run in WINE before, I suspect that’s the reason. Ren’Py can easily export for Linux and Mac as well, with no configuration needed, and I’m sure these download options would be appreciated.
It’s also a bit confusing when checking History at that one painting at night - you can’t tell who said what. I think you can add character portraits to History somehow? Or just naming different characters differently could be helpful.
All in all, a wonderful game with great writing. I’ll definitely give it another try later.
Game of the Year 2069.